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13 #ifndef __SPLITBLOCK3D_H
14 #define __SPLITBLOCK3D_H
35 CSplitBlock3D(
double,
double,
double,
double,
double,
double,
double,
double,
double,
int,
bool circ_x=
false,
bool rough=
false);
38 virtual void generate(
int,
unsigned int);
39 virtual void tagSplit(
int,
int,
double);
42 #endif // __SPLITBLOCK3D_H
virtual bool checkAFit(const SimpleParticle &)
Definition: RandomAssembly3D.cpp:129
double m_zmax
x,y,z borders of the lattice
Definition: RandomAssembly3D.h:42
vector< SimpleParticle > m_bpart
Definition: ARandomAssembly.h:47
void fillSpace(int)
Definition: RandomAssembly3D.cpp:176
double m_rmax
min/max particle radius
Definition: RandomAssembly3D.h:41
::Plane3D Plane3D
Definition: Plane3D.h:60
vector< Plane3D > Borders
Definition: RandomAssembly3D.h:40
double m_xmin
Definition: RandomAssembly3D.h:42
double m_ymin
Definition: RandomAssembly3D.h:42
virtual int getNParts() const
Definition: RandomBlock3D.h:47
virtual ~CSplitBlock3D()
Definition: SplitBlock3D.cpp:57
double m_xmax
Definition: RandomAssembly3D.h:42
virtual void insertParticle(const SimpleParticle)
Definition: RandomBlock3D.cpp:134
Definition: SimpleParticle.h:25
virtual void generate(int, unsigned int)
Definition: SplitBlock3D.cpp:66
int m_dir
Definition: SplitBlock3D.h:32
double m_rmin
Definition: RandomAssembly3D.h:41
virtual void tagSplit(int, int, double)
Definition: SplitBlock3D.cpp:138
double m_zmin
Definition: RandomAssembly3D.h:42
CSplitBlock3D(double, double, double, double, double, double, double, double, double, int, bool circ_x=false, bool rough=false)
Definition: SplitBlock3D.cpp:31
virtual void getInteractions(set< BasicInteraction, BILess > &, double)=0
ASimpleNTable * m_snt
Definition: ARandomAssembly.h:44
set< BasicInteraction, BILess > m_iset
Definition: ARandomAssembly.h:46
double m_random(double, double)
Definition: ARandomAssembly.cpp:36
boost::python::object iter(const boost::python::object &pyOb)
Definition: Util.h:25
double m_ymax
Definition: RandomAssembly3D.h:42
Class for the generation of a 3D random lattice in a rectangular area.
Definition: RandomBlock3D.h:41
double m_ysplit
Definition: SplitBlock3D.h:31
Class for the generation of a split 3D random lattice in a rectangular area.
Definition: SplitBlock3D.h:29